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After traveling across Hyrule Field and passing through Castle Town , Link does not take long to realize that speaking to the princess of Hyrule will not be a simple matter; many guards stand watch, alert and ready to catch any trespassers. However, he manages to infiltrate the castle, bypassing the front gate and evading all of the guards in his path.

However, Link discovers an unguarded water drain by the castle moat and manages to crawl through the hole, emerging within the castle garden. Many more guards are on patrol here, but Link is able to dodge all of them and sneak into the Castle Courtyard. In this Courtyard, his fate converges with that of the young Princess of Hyrule. Princess Zelda tells Link of her prophetic dreams, explaining that she had seen him come from the forest and break through a veil of darkness, accompanied by a Fairy guide and bearing the Kokiri's Emerald.

In order to do this, Ganondorf would require not only the three Spiritual Stones of Hyrule, but also the mystical Ocarina of Time. Zelda insists that Link track down the other two Spiritual Stones, so that they might beat Ganondorf to the Triforce and put an end to his plot. Link sets out for Death Mountain and Zora's Domain , where he succeeds in assisting both the Gorons and the Zoras in quelling the calamities that Ganondorf had wrought in his pursuit of the Triforce and is awarded with the other two Spiritual Stones , the Goron's Ruby and Zora's Sapphire [44] [45] [46] [47] for his efforts.

He returns to Hyrule Castle to inform Zelda of his success, only to witness his nightmare come to pass. Ganondorf attacked Hyrule Castle in an attempt to steal the Ocarina of Time, and Princess Zelda was forced to flee with her loyal attendant Impa on horseback in order to keep the Triforce from Ganondorf's hands. As she passes Link on the drawbridge of Hyrule Castle Town, she throws the ocarina into the moat to give him the chance to enter the Sacred Realm and retrieve the Triforce.

In hot pursuit, Ganondorf charges across the drawbridge on horseback, blasting Link with dark magic when he tries to stand in his way. When Link retrieves the Ocarina of Time from the moat, he receives a telepathic message from Zelda, telling him to play the " Song of Time " in front of the Temple of Time's altar.

Link draws the blade, unlocking the gateway to the Sacred Realm. Seven years later, Link is awakened by an old man in the Chamber of Sages. He introduces himself as Rauru , and reveals himself as one of the ancient Sages that preside over the Sacred Realm.

However, Link was too young to be the Hero of Time, so his spirit was sealed in the Sacred Realm for seven years. Link returns to the Temple of Time, where he is greeted by a mysterious man named Sheik , one of the survivors of the ancient Sheikah tribe.

He tells Link of Ganondorf's conquest over the last seven years, and of the legend of the Sages. Sheik tells Link another legend of the Triforce passed down by the Sheikah. If the heart of someone who holds the sacred triangle carries all three of these forces in balance, that person will acquire the Triforce intact, the divine authority to govern all.

If one with an unbalanced heart would seek the Triforce, then that person must strive to acquire the two lost parts, which will rest within two others chosen by destiny who will hold the crest of the goddesses on the backs of their hands.

The Triforce split into its three parts, and only the Triforce of Power remained in Ganondorf's hands. Ganondorf proceeded to conquer the Sacred Realm, and became the self-proclaimed King of Evil, [61] [62] but his lust for power was not yet satisfied.

Ganondorf began hunting for those chosen by destiny to obtain the other two pieces of the Triforce that had escaped his grasp. Zelda tells Link that she thought that giving him the Ocarina of Time seven years prior would be the best way to keep it out of Ganondorf's grasp. However, she did not predict that Ganondorf would follow Link into the Sacred Realm and take the Triforce of Power for his own.

He promptly encases her within a large magic crystal and brings her to his Castle , constructed where Hyrule Castle had stood before its destruction.

Link rushes to the Castle to save the princess. Link breaks the barrier around the fortress with the help of the six awakened Sages.

Without a strong and righteous mind, Ganondorf cannot control the power of the gods, and is felled by Link's hand. Zelda then seals the gateway, imprisoning Ganondorf within the Sacred Realm.

Zelda instructs Link to place the Master Sword back in its Pedestal and close the Door of Time, closing the road between the two timelines, and she sends him to his original time.

With this information, he visits Princess Zelda in order to prevent such a fate from ever occurring. Link, who traveled through time to save the land, would be forever known in legend as the Hero of Time. The gameplay of Ocarina of Time was revolutionary for its time. The Z-targeting mechanic introduced by Ocarina of Time has retained its core values in later 3D console games, as well as having been introduced in other video game series. Another key feature is the introduction of the "Action button," which has different uses depending on Link's environment; for instance, standing next to a door prompts the Action button to change to "Open," allowing Link to open the door.

The three-dimensional environment, enhanced sound, and greater graphical capacity of the Nintendo 64 allowed Nintendo to create a truly immersive environment beyond what had ever been done before, allowing for greater separation between cheerful environments, such as Hyrule Castle Town and Kokiri Forest, and comparatively dark areas such as Ganon's Castle and the Shadow Temple.

Among the game's particular gameplay mechanics, one of the most noteworthy is the time-traveling system. The game is divided into two periods. In the first, the protagonist Link is a child, and his mission is to retrieve sacred stones that are the key to open the Door of Time , where the Blade of Evil's Bane, the Master Sword, lies. As a child, he explores a peaceful Hyrule, the dangers he faces are not too concerning, and the dungeons are not too complex.

In the second period, Link is an adult, and has to visit temples to free the ancient Sages whose goal is to seal Ganon from the world of light. This is because the Gerudo King turned Hyrule into a much fiercer land, thus most regions of it suffer from curses that affect the inhabitants in various ways. Other differences between these two periods are the tools, items and treasures available. Because of this, some parts cannot be accessed by child Link or adult Link, the sidequests vary, child Link cannot use adult weapons, and adult Link cannot enter small holes.

Both periods, from a point of the game onwards, can be alternated anytime; in fact the only way to clear the game is to properly take the actions corresponding to each version of Link. Ocarina of Time also introduces the use of music to solve puzzles. As new songs are learned, they can be used to solve puzzles, gain access to new areas and warp to different locations.

The game also introduces Epona , a horse Link can travel with after retrieving her from captivity in Lon Lon Ranch ; she is very useful for travel in Hyrule Field , and there are certain sidequests that require her assistance.

Epona can only be used in the adult parts of the game, as she is too young to carry children in the child timeline. Link can also change his equipment through the pause subscreen. Over the course of his adventure, Link may find different swords, shields, boots, and tunics. Many areas can only be explored when the hero is correctly equipped.

Early in his quest, he obtains the Deku Shield and the Kokiri Sword. Link may acquire the Hylian Shield later on, but due to it being too big for him, he cannot properly use it. During his adult quest, he acquires the Goron Tunic to withstand extreme heat and the Zora Tunic to breathe underwater. Link also receives the heavy Iron Boots used to sink to the bottom of bodies of water, and the Hover Boots to hover in midair briefly. Link also finds the Mirror Shield , which allows him to reflect light.

Other items, which remain stacked for a permanent effect on Link, including the Goron Bracelet as a child, the Gauntlets as an adult each allowing him to lift stronger objects, from Bomb Flowers to giant rocks , and Zora Scales to dive deeper underwater as a child.

Ocarina of Time was originally intended and designed for the Nintendo 64DD peripheral for the Nintendo 64 game console. It was supposed to be the flagship title of the 64DD, while the Super Mario 64 was to be the counterpart for the main system itself.

However, as the release of the 64DD became progressively delayed, Nintendo chose to move Ocarina of Time to a standard N64 cartridge with 32 MB of storage, only half the size of the 64DD disks, however it is still the largest cartridge ever produced for Nintendo systems up to that time, which saved most of the important content. This shift from 64DD disk to N64 cartridge contributed to the game being delayed significantly. In early stages of development, the game was structured similarly to Super Mario 64, with Ganon's Castle as the only setting, and various different rooms in the castle serving as the dungeons.

Being the first 3D Zelda game, a new engine was used for both this game and eventually Majora's Mask. Because the engine is based on polygonal graphics, they would require a significant amount of memory in the cartridge, and generating the graphics with simultaneity and consistency would imply the sacrifice of other aspects, such as music or textures. To solve this difficulty, some techniques were used so that the game wouldn't have any problems in this regard: When the camera is facing forward, the game only loads the memory of what is in that direction, be it enemies, characters or simply the space of the territory placed there.

This means that there is literally nothing currently loaded on the sides not being witnessed by the camera angle. Despite being a 3D game, there is almost no voice acting from the characters, with some slight exceptions: Navi when she is calling Link, Link when he yawns or sneezes, when he is shocked or when he sustains damage.

A few characters scream, such as Ganondorf, Sheik and Link when he falls from high altitude, or laugh, such as Ganondorf , Saria and Malon. The game also uses interactive music: Normally, a background theme correspondent to where Link is can be heard; when an enemy is close to him, however, a particular combat theme can be heard, and won't stop until the enemy is defeated.

In a similar way, the aforementioned overworld theme changes not only in presence of an enemy, but also when Link is standing on a place.

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The goal here is to hit the orbs back at the enemy with your sword in a way that will first destroy both wings, and then the eye in the middle.

To hit the left wing, perform a horizontal right-to-left swipe. For the right, do the opposite. Once both wings are down, you can either shoot the eye with an arrow, or hit an orb straight back at the creature a Shield Bash works fine for this. Once the eye is hit, he will be stunned, and you can move in with your sword with Spin Attacks and jabs. After attacking the fallen Bilocyte twice, the creature will regenerate its wings and begin to dodge the orbs you smack back at it.

It is crucial that you BACK UP for this portion of the battle, since the Bilocyte will dodge a bit ahead of time, allowing you to adjust your counter attack. If you succeed in killing both wings using two consecutive orbs, you will need to hit the eye with several orbs. When you connect about a dozen orbs with the eyeball, the fight ends. Levias thanks you for cleansing him of the parasite and bringing him the soup. He tells you that in order to find the Triforce , you must learn the Song of the Hero.

Unfortunately, the song has been split into four pieces, and each piece is held by a guardian Dragon in a different region. Last Edited: 7 Jul pm. There is a known game-breaking bug that occurs if you obtain the song pieces outside of a specific order - your best bet is to head to Faron Woods first.



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